Look, undeniably some coding languages are miles better than others, but I don’t think any of them would fall under my personal classification of what the word “fun” means…
It was fun when knowing programming was almost a superpower that you had to learn by reading lots of books, etc. Now a computer can do much of the job. The computers are even solving long-open Erdos problems. We’re all just mediocre meatbags.
Yeah, same. The fact I can chill the fuck out and basically not have to worry about an enormous class of serious, hard-to-spot bugs makes it a lot more fun for lower-level programming.
Like, yeah, I still need to worry about obstacles like other drivers, animals, etc., but it’s a lot more fun driving on a road that isn’t completely teeming with potholes and black ice.
Yup. I come from a mostly embedded C or C++ background with a constant 10% Python for assorted scripts. Rust feels pretty great, basically all the things I like about all of those languages with fewer of the annoyances. And cargo and clippy are fantastic. My biggest annoyance is remembering which of the approximately 213 Result/Option chain handlers I should use in a given situation.
Thanks for naming my biggest problem with writing rust code. Every crate has it’s own particular Result chain, doesn’t it. To the point we have anyhow and eyre to help with this mess.
Look, undeniably some coding languages are miles better than others, but I don’t think any of them would fall under my personal classification of what the word “fun” means…
It was fun when knowing programming was almost a superpower that you had to learn by reading lots of books, etc. Now a computer can do much of the job. The computers are even solving long-open Erdos problems. We’re all just mediocre meatbags.
Different strokes I guess. Personally, I do have a good time writing Rust and fun feels like the right word
Yeah, same. The fact I can chill the fuck out and basically not have to worry about an enormous class of serious, hard-to-spot bugs makes it a lot more fun for lower-level programming.
Like, yeah, I still need to worry about obstacles like other drivers, animals, etc., but it’s a lot more fun driving on a road that isn’t completely teeming with potholes and black ice.
Yup. I come from a mostly embedded C or C++ background with a constant 10% Python for assorted scripts. Rust feels pretty great, basically all the things I like about all of those languages with fewer of the annoyances. And cargo and clippy are fantastic. My biggest annoyance is remembering which of the approximately 213 Result/Option chain handlers I should use in a given situation.
Thanks for naming my biggest problem with writing rust code. Every crate has it’s own particular Result chain, doesn’t it. To the point we have anyhow and eyre to help with this mess.
Fun is when you’re allowed to achieve what you want to achieve with less bullshit to worry about.
Or in more respectable technical terms, when you’re allowed to focus on core logic above everything else.
Except for C